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Snooze Fest
A sleep inducing action adventure game
You have traveled far to partake in a yearly festival but when you arrive everybody is asleep. Fight the wizard, wake the city and party
Our group logo
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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1 Sound Designer/Composer
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4 Game Programmers
Production time:
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8 weeks half-speed = Around 160 hours.
Engine:
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"Unity" as a level editor
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Game Engine made by the team
My Contribution:
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Created all the levels and puzzles in the game
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Initial concept
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Created the story
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Wrote all the dialogue
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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