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Kit Commander
A arcade style rail shooter
A flock of pilots take to the sky to fight back against the evil technoking of a car company.
Our group logo
PROJECT OVERVIEW
The team:
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3 Level Designers
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4 Game Artists
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6 Game Programmers
Production time:
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6 weeks half-speed = Around 120 hours.
Engine:
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Unity
My Contribution:
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Level 3 (Concept - Blockout - Set dressed)
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Created tutorial level
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Initial game concept
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Level Propping / Level Art
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Story & dialogue
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Character Designs
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UI concepts
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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